
bows are very, very hard to use, but if you are good with them, they remain the ultimate player weapon. Crossbows are much better than they should realistically be, slings are trivial to use, despite historically being one of the hardest weapons to use, javelins are deadly and effective, and bows. Axes are for those who lack finesse, or just love the idea of axes.

You need to raise your weapon proficiency, and get good weapons - swords are perfectly fine for most tasks, but in some situations spear have their uses. You can be a death machine in Viking Conquest off the get go, because you can start with Strength 18/20 and Agility 12/20. Some of their top tier units are fine, but none are the best at anything. Not because their bows of much use, but because they are competent infantry and great mariners.īritons are crap. The best archers are the Norse warrior archers. The best crossbowmen are the Picts, and the best javelin skirmishers the Irish. Crossbows are better, and javelins are deadly. This said, bows in AI hands are completely nerfed. You can still do amazing things with your men, but you will have to micromanage them a lot more. Ranged units are much less powerful in Viking Conquest, if only because 80% of your enemies have shields.

What that means is that when they do, their armies will be large and elite. AI factions will send campaigns oversea, but they will do so infrequently. Just take a few castles on the British Isles, give them to your most martial lords, and they will spend their time there. Raiding oversea is harder for the AI lords, it seems, but it is very easy to do if you are the leader of a faction.
